Or: No, it's not a port.
THE ODYSSIAN MANIFESTO
Leave your world behind and venture into the mystical lands of
Odyssey: The Legend of Nemesis, the new fantasy role playing game for the
Macintosh. Discover nine islands of
untold adventure and dwell amongst their fascinating
inhabitants. Explore these places of beauty, these places of
magic, these places of terror!
As you travel through the islands, a rich fantasy world unfolds
before you. Exploring the islands you'll fight off savage
creatures of all shapes and sizes, wielding over forty different
types of vicious weapons. Wandering the towns you'll meet
over eighty different characters, each with their own unique
personality. You'll talk to them and help them solve their
problems - because maybe they'll help you in return. You'll
master over fifty different mystical psionic abilities, each
causing a unique effect on the world around you.
Odyssey represents an incredible advance in Macintosh role-
playing games. Because it has a rich, non-linear story you'll
never be stuck: you can always go on to explore different islands
and meet different people. And with an intuitive Macintosh
interface, you won't have to waste any time learning how to
THE STORY SO FAR
Your journey had been long, but your purpose was noble.
Beset by drought for six long years, a famine was destroying
your homelands. Remembering tales of a great mystical staff
possessing powers which could save your people, you've
adventured against all odds to obtain the staff, succeeding
where others had failed.
On the journey home, a violent storm rips apart your ship,
tossing you into the ocean depths. Frantically struggling to
stay afloat your pushed onto a strange island. Lost in the storm
are all your possessions, including your precious staff.
But something is rotten on the island you find yourself on.
Brutal monsters and epic challenges stand between you, the
staff, and salvation for your people. Only after exploring the
islands and communicating with the troubled people will you
be able to understand the legend of Nemesis. Only then can
your quest be concluded and your homeland saved.
- Playable on any Macintosh II or better with 8-bit graphics, 12" or larger monitor, 2.5 MB free RAM (4MB total RAM).
- PowerPC Native (screamingly fast).
- Detailed 256 color graphics, including color-table animation effects.
- Classical Piano Soundtrack featuring the works of Bach, Rachmaninov, Chopin, Brahms, and others. 18 tracks in all, nearly two hours of music.
- Stereo sound effects.
- Intuitive Macintosh interface, with simple inventory management and drag-and-drop capabilities.
- Rich, non-linear story, featuring intriguing subplots, unique puzzles with alternate solutions, and multiple endings based on the player's choices.
- Story slowly unfolds for the player through over forty books to find and read, as well as eighty non-player characters (NPCs) to meet and talk with.
- Fully fleshed-out fantasy world with nine full islands to explore.
- Several Hundred Hours worth of gameplay for those who want it - shorter paths to the ending for those who prefer.
- Sophisticated Artificial Intelligence which allows NPCs to live their own lives.
- Fifty different psionic abilities and forty varieties of weapons with which to fight over forty classes of monsters.
- Detailed on-line descriptions of all weapons, psionics, armors, shields, and other objects.
- Automapping which remembers all locations the player has visited.
- Built-in Adventurer's Journal, which allows the player to keep on-line notes.
QUOTES FROM PEOPLE YOU TRUST
"The best Mac fantasy role playing game I've ever played."
- Alexander Seropian, Founder,
"Odyssey: The Legend of Nemesis is the heir apparent of the
mantle of the soul of Lord British. It has all the things that
made an Ultima an Ultima: clean, crisp characterizations, multiple
subplots, non-linear action and multiple solves for most puzzles,
wry and often dry humor, and an interface so tight and sharp you
could bounce quarters off of it... The writers of Odyssey have their
heads on straight. They are approaching a fantasy role-playing game
first by a series of interesting storylines, second by a simple
interface that does not get in the way of unfolding the story, and
third by weaving a story that is non-liner, unforced, and
ultimately extremely satisfying. Bravo!"
Inside Mac Games, March 1996.
"Excelent work. Your blending of intricate plot into the game play
was as well done as I've seen. I'm about to start Exile III... the
yardstick's been raised."
- Jeff Vogel, creator of the fine
Exile I & II
(Done with Odyssey? Go get
Still not convinced? Perhaps looking at some
will sway you. Or perhaps you'd care to
download the Demo Version
? You know you want to, you really do.
Hints and Tips |
Entire Contents Copyright 1995/96 Richard Rouse.
Odyssey: The Legend of Nemesis is a Trademark of Richard Rouse.
Problems with this page should be addressed to